SUNAMACHI-ELEMENTARY
14.12.2020 15:32:18 CET | Business Wire | Press release
The Floating City, a virtual island created within the popular Nintendo Switch game Animal Crossing: New Horizons (ACNH) , is providing elementary schools with a platform for special lessons on the theme of SDGs. Led by the 6th Sunamachi Elementary School in Koto-ku, Tokyo, the initiative kicked off on December 10 with a special open class titled “Special Lessons in ACNH .” Participating children visited The Floating City for an opportunity to learn about environmental issues via the game.
This press release features multimedia. View the full release here: https://www.businesswire.com/news/home/20201214005513/en/
The Floating City is a virtual floating island launched within ACNH on December 8, 2020, with supervision from one co-founder of Blue Frontiers, a sustainable property developer currently working toward the creation of a real-world sustainable floating island in the Southern Hemisphere. The in-game island’s content is designed to boost interest in environmental issues among the younger generation, leveraging gameplay to encourage them to think about the future.
Special Lessons in ACNH at Koto-ku 6th Sunamachi Elementary School, Grade 5
The special open class saw participation from 30 children at Tokyo’s 6th Sunamachi Elementary School. The Floating City within ACNH is home to numerous animals, including some endangered species, and the virtual island also incorporates various activities for fun, guided learning.
Children actively asked questions in the session, which focused on current global environmental issues and was led by fisheries scientist Dr. Hiroaki Chiba, an associate professor at Kitasato University. After the lesson, Dr. Chiba commented, “Learning about the environment through games is a great educational tool which creates an opportunity to think about environmental issues and the future.”
The Floating City lets children experience environmental issues through ACNH
In the special lesson, children experienced The Floating City within ACNH through gameplay, deepening their understanding of environmental issues while visiting the island’s various virtual facilities. They learned about sustainable living on The Floating City, which echoes a real floating island, with a wind farm to create electricity through the power of nature and a restaurant serving dishes prepared only from ingredients grown on the island. The game also provides enjoyable opportunities to experience environmental issues, such as visiting a museum of endangered animals and talking with an African elephant. Children were excited by the fishing and bug-catching activities, and enthralled by the island’s many unique features.
Lesson topics: Global environmental issues and the future of fish
Dr. Hiroaki Chiba joined as a special guest instructor and delivered a lesson on what can be done to resolve current environmental issues and marine pollution. Beginning with an explanation of the serious environmental impacts of rising carbon dioxide levels, he described how Japan’s abundant ocean ecosystem has been disrupted by global warming and the acidification of seawater caused by this greenhouse gas, as well as by overfishing.
Dr. Chiba also raised the pressing issue of ocean plastic pollution, pointing out that the cumulative amount of plastic waste in the world is predicted to exceed 12 billion tons by 2050. These plastics are the source of countless “microplastic” particles that cannot be broken down by waves or ultraviolet rays, and even hold the potential to turn oceans into a plastic “soup” uninhabitable to fish. When asked by the children about fish populations around the world, Dr. Chiba explained that fish numbers are decreasing worldwide due to shrinking habitats for cold-water fish caused by global warming and rising sea temperatures.
Finally, students studied the adverse impacts of environmental damage on humans. They learned what they can do to be more eco-friendly and help prevent marine pollution, including practicing the three R’s (reduce, reuse, recycle) and purchasing ecolabelled products.
About The Floating City and Blue Frontiers
Floating cities are a pioneering sustainability solution whose potential to combat various environmental issues has even seen them discussed by a UN-Habitat roundtable. The rich natural surroundings of this in-game recreation have numerous features designed to help users enjoy learning about sustainability and environmental issues––from the many animals representing endangered species who welcome visitors to the island, to fishing and bug-catching activities that generate a warning when users catch more than they need. The Floating City’s guided learning opportunities even include a museum dedicated to extinct animals and a restaurant with a menu that spotlights disappearing ingredients.
The Floating City was created under the supervision of one co-founder of Blue Frontiers, a company that aims to build an environmentally friendly, sustainable floating island in the near future. Visit https://www.blue-frontiers.com/en/ for more information.
Applying for a special lesson
The Floating City is accepting applications from elementary schools interested in hosting special lessons as described above. If your school would like to participate, please email contact@the-floatingcity.com .
Visiting The Floating City
Lie down in your own in-game bed and enter the Dream Address code (DA-8310-5913-5018) to pay a visit to the island.
What you need to visit The Floating City for an in-game guided tour:
- Nintendo Switch on which to play Animal Crossing: New Horizons
- In-game airport access
- Nintendo Switch Online subscription
- Communicative competence in English or Japanese
What you need to visit The Floating City for a non-guided trip:
- Nintendo Switch on which to play Animal Crossing: New Horizons
- Access to in-game dreaming feature
- Nintendo Switch Online subscription
View source version on businesswire.com: https://www.businesswire.com/news/home/20201214005513/en/
About Business Wire
Subscribe to releases from Business Wire
Subscribe to all the latest releases from Business Wire by registering your e-mail address below. You can unsubscribe at any time.
Latest releases from Business Wire
Samos Energy Acquisition Corporation Announces Pricing of Initial Public Offering10.7.2026 15:32:00 CEST | Press release
Samos Energy Acquisition Corporation (the “Company”) announced today the pricing of its initial public offering (“IPO”) of 20,000,000 units at a price of $10.00 per unit. The units will be listed on the New York Stock Exchange (the “NYSE”) and trade under the ticker symbol “SAMO.U” beginning on July 10, 2026. Each unit consists of one Class A ordinary share and one-half of one redeemable warrant, with each whole warrant entitling the holder thereof to purchase one of the Company’s Class A ordinary shares at an exercise price of $11.50 per share. Once the securities comprising the units begin separate trading, the Class A ordinary shares and warrants are expected to be listed on the NYSE under the symbols “SAMO” and “SAMO.WS,” respectively. Cantor Fitzgerald & Co. is acting as the sole book running manager for the proposed offering. The Company has granted the underwriter a 45-day option to purchase up to an additional 3,000,000 units at the IPO price. The public offering is being made
Onera hPSG® Wins Prestigious Red Dot Product Design Award10.7.2026 15:00:00 CEST | Press release
Onera Health's patch-based home polysomnography solution, Onera hPSG®, was awarded the renowned ‘Red Dot Award: Product Design 2026’ in recognition of the sensors’ innovative design, advanced functionality, and user-centric engineering. Onera Health, a leader in transforming sleep medicine, announces that its innovative product, Onera hPSG®, has been honoured with the prestigious Red Dot Product Design Award for 2026. This international recognition celebrates exceptional design quality and underscores Onera Health's commitment to excellence, creativity, and patient-centric innovation. This press release features multimedia. View the full release here: https://www.businesswire.com/news/home/20260710266668/en/ Onera Health's patch-based home polysomnography solution, Onera hPSG®, wins Prestigious Red Dot Product Design Award 2026. The Red Dot Award, one of the most sought-after seals of quality for good design, attracted thousands of entries from around the globe. Onera hPSG® stood out f
teamLab Biovortex Kyoto Welcomes Over 1 Million Visitors within 9 Months of Opening10.7.2026 09:00:00 CEST | Press release
teamLab Biovortex Kyoto has welcomed over 1 million visitors as of July 6, 2026, 9 months after its grand opening. (*1) These visitors arrived from more than 150 countries and regions. International visitors account for approximately 42% of the total. Many of these international visitors travel from distant countries and regions, including the United States, Australia, Canada, the United Kingdom, and Germany. Approximately 30% of these international visitors purchase their tickets at least 30 days in advance. teamLab Biovortex Kyoto is teamLab's largest museum in Japan, with an average visitor stay of over two and a half hours. This press release features multimedia. View the full release here: https://www.businesswire.com/news/home/20260709913938/en/ teamLab Biovortex Kyoto Welcomes Over 1 Million Visitors within 9 Months of Opening *1 According to ticket purchase data from the official teamLab Biovortex Kyoto website (survey period: October 7, 2025 – July 6, 2026) Visitors Comment (M
Robbyant Launches LingBot-VA 2.0 Built Natively for Embodied AI and Physical World Control10.7.2026 08:48:00 CEST | Press release
Robbyant, an embodied AI company within Ant Group, today announced the release of LingBot-VA 2.0, the industry’s first embodied-native video-action world model. This press release features multimedia. View the full release here: https://www.businesswire.com/news/home/20260709654440/en/ A robot powered by LingBot-VA 2.0 engages in a real-time tabletop air hockey match with a human This release marks a key transition in robotics foundation models, shifting from repurposing digital world models to designing them natively for the physical world. Instead of relying on fine-tuned digital content generation models, LingBot-VA 2.0 is built from scratch to meet the original demands of dynamic modeling, causal prediction, and real-time execution in physical environments. Integrating world models with embodied AI has been one of the major focuses of the AI industry. However, most mainstream approaches rely on video generation models designed for digital content, which are then fine-tuned for robo
SureWerx Appoints Erik Pertot as VP/GM SureWerx EMEA10.7.2026 08:00:00 CEST | Press release
Experienced global PPE leader to strengthen portfolio strategy, operational execution, and growth across SureWerx’s international platform SureWerx, a leading global manufacturer of personal protective equipment, safety products, tools and equipment solutions, today announced the appointment of Erik Pertot as VP/GM SureWerx EMEA. Pertot will report directly to CEO Scott Dowell and will lead growth, manufacturing and M&A activities in Europe across the company’s global portfolio. Erik joins SureWerx with more than 20 years of international leadership experience across engineering, quality, marketing, sales, international supply chain, product management, and general management. He brings deep expertise in the personal protective equipment industry, with a track record of leading complex, compliance-critical programs, managing business transitions, and driving growth across multinational environments. Most recently, Pertot served as Global General Manager for Footwear and Fall Protection
In our pressroom you can read all our latest releases, find our press contacts, images, documents and other relevant information about us.
Visit our pressroom
