OR-AIRSHIP
6.9.2022 15:01:53 CEST | Business Wire | Press release
Airship today published its Mobile App Experience Gap Survey report, which spotlights key internal challenges companies of all sizes face in deploying and improving mobile app experiences for their customers. Findings show that app teams at companies with 1,000 employees or more underperform in optimizing customer experiences across the entire app lifecycle due to internal processes and priorities.
This press release features multimedia. View the full release here: https://www.businesswire.com/news/home/20220906005387/en/
Despite virtually all marketers and mobile product owners being dependent on developers to improve app user experiences, they view their app enhancement requests happening faster than those implementing them. Nowhere is marketers’ optimism more on display than with enterprise companies, where nearly twice as many marketers as developers say requests were implemented immediately. Developers were twice as likely as marketers to say those requests took a month or multiple months. (Graphic: Business Wire)
Survey results show that mobile app experience (MAX) – as a concept and set of best practices – is still very much a frontier. Many companies struggle to marshal resources and apply agile methods to generate greater value from mobile apps, while others see 3.5X more revenue and 3X greater purchase frequency from customers with the app. The survey identified gaps between technical (developers) and non-technical (marketing) teams with respect to their level of maturity in optimizing mobile app experiences across seven key operational areas:
- App store optimization
- Release cadence
- App onboarding
- Preference centers
- Customer surveys
- Experience optimization
- Team communication
Enterprise companies have the most room for improvement
Developers and marketers in companies with more than 1,000 employees cited the most room for improvement in app store optimization (ASO). A decade of data across organic and paid search in the app stores shows that even the most well-known brand can generate up to 50% of its organic traffic by optimizing for non-branded keywords. Overall, 89% of developers cited “good” or “great” capabilities, either monitoring visibility and conversion rates in the app stores “regularly” or “daily.” Likewise, two-thirds of marketers run ASO experiments monthly, including 27% that do so weekly. However, 20% of developers at enterprise companies admitted they could do better, and 41% of enterprise marketers experiment quarterly or less often — far greater percentages than at smaller companies.
Once an app is downloaded, marketers and mobile product owners are under increasing pressure to make new relationships blossom, especially as paid user acquisition campaigns become less targeted. While most developers say it takes “multiple weeks” to build and deploy a preference center (53%) or a multi-screen feature tutorial or opt-in flow (52%), a third of enterprise developers estimated “a month” or “multiple months” or admitted they don’t have these experiences.
Once mobile app experiences are deployed, there’s a stark gap between app assessment and app improvement. Nearly two-thirds (64%) of respondents assess and adapt multi-screen feature tutorials and opt-in flows at least monthly. However, more than a third of companies only improve these critical onboarding experiences quarterly or less often, jumping to nearly half of enterprise companies. Likewise, almost one-quarter of enterprise marketers and developers were either not sure when they had last updated their app’s preference center or said it had been 1-2 years or longer.
The good news: a decade-plus of apps has improved relationships across diverse teams
For apps to be successful, a customer must find it, download it, value it enough to keep using it, and ultimately self-identify. It takes a village spanning technical and non-technical roles to make that happen. The roles speak different languages, while being dependent on one another to close the gaps between so-so performance and mobile app excellence.
Half of developers (51%) said they work very well with marketing and mobile products owners, with another 37% of developers saying marketers are “decent partners.” Marketers were even more positive about relationships with developers: 62% said they work very well together, and 29% said they are decent partners. Overall, only 12% of developers and 9% of marketers characterized their relationships as “contentious discussions,” though that skewed much higher at the smallest and largest companies. Not a single respondent chose the two most negative characterizations — “difficult” and “uncooperative.”
Marketers’ confidence belies near-total reliance on developers
With nearly three-quarters of marketers and mobile product owners thinking about app enhancements each and every week, and 48 out of 50 relying on developer resources to make improvements happen, it’s a wonder that developers get to focus on job #1 — major new features and QA testing. Twice as many marketers as developers at enterprise and mid-market companies believe their onboarding, adoption, opt-in and data collection enhancement requests are handled “immediately, with the next app update.” In contrast, twice as many developers at enterprise and mid-market companies say these requests take “a month” or “multiple months.”
“Customers today need to be served personally and in their exact moments, which, practically by definition, is happening more in mobile apps than anywhere else,” said Brett Caine, CEO and president, Airship. “The business value of app-centric experiences is self-evident as you see it reinforced every quarter in earnings reports. Yet, despite those game-changing results, many companies struggle to maximize value. App teams and capabilities remain siloed, stuck in a web-era limbo of dependency and promotional approaches that fail to rise to the new customer experience expectation. At Airship, we’re aiming to change all of that with no-code methods that empower the entire team to easily create, automate and adapt native app experiences on the fly in order to capture and sustain more value.”
Download the full Mobile App Experience Gap Survey report.
On September 28 in New York City and October 13 in London, Airship will host “Elevate22: Mastering MAX,” a live, in-person event featuring some of the world’s most valuable brands. Register to hear firsthand how leading brands are creating exponential value for both customers and their businesses.
Methodology
The survey was conducted by Sapio Research among 100 App Developers and 102 App Marketers and Product Owners with active involvement or responsibility for customer-facing mobile apps from companies of over $2 million annual revenue. Respondents were limited to English-speaking countries — U.K., U.S., Australia, Canada, India & Singapore — to ensure questions were clearly understood.
About Airship
No one knows more, does more, or cares more than Airship when it comes to helping brands master mobile app experience (MAX).
From the beginning of apps, Airship powered the first commercial messages and then expanded its data-led approach to all re-engagement channels (mobile wallet, SMS, email), app UX experimentation, no-code native app experience creation and App Store Optimization (ASO). Having powered trillions of mobile app interactions for thousands of global brands, Airship’s technology and deep industry expertise have enabled apps to become the digital center of customer experience, brand loyalty and monetization.
With the Airship App Experience Platform and Gummicube’s ASO technology and expertise, brands now have a complete set of solutions to optimize the entire mobile app customer journey – from the point of discovery to loyalty – driving greater value for everyone involved.
For more information, visit www.airship.com, read our blog or follow us on Twitter, LinkedIn and Facebook.
To view this piece of content from cts.businesswire.com, please give your consent at the top of this page.
View source version on businesswire.com: https://www.businesswire.com/news/home/20220906005387/en/
About Business Wire
Subscribe to releases from Business Wire
Subscribe to all the latest releases from Business Wire by registering your e-mail address below. You can unsubscribe at any time.
Latest releases from Business Wire
SES Publishes 2025 Annual Report3.3.2026 21:41:00 CET | Press release
SES S.A. has today published its 2025 Annual Report, following the announcement of the company’s full year financial results for the 12 months ended 31 December 2025. Follow us on: Twitter | Facebook | YouTube | LinkedIn | Instagram Read our Blogs > Visit the Media Gallery > About SES At SES, we believe that space has the power to make a difference. That’s why we design space solutions that help governments protect, businesses grow, and people stay connected—no matter where they are. With integrated multi-orbit satellites and our global terrestrial network, we deliver resilient, seamless connectivity and the highest quality video content to those shaping what’s next. Following our Intelsat acquisition, we now offer more than 100 years of combined global industry leadership—backed by a track record of bringing innovation “firsts” to market. As a trusted partner to customers and the global space ecosystem, SES is driving impact that goes far beyond coverage. The company is headquartered
Xsolla Expands Global Payment Coverage Across 18 Markets With 6 Trusted Local Payment Methods to Help Developers Reach New Players Worldwide3.3.2026 18:00:00 CET | Press release
Amazon Pay Japan, Zain Cash, Tamara, M-Pesa, Zamtel, and the Aircash app and vouchers are now available through Xsolla Xsolla, a global video game commerce company that helps developers launch, grow, and monetize their games, today announced a major expansion of its global payments portfolio across 18 markets in Europe, the Middle East, Africa, and Asia. As developers continue to expand into high-growth and emerging markets, this expansion enables developers to reach new paying users, improve conversion rates, and deliver payment experiences tailored to local player preferences. This press release features multimedia. View the full release here: https://www.businesswire.com/news/home/20260303816373/en/ Graphic: Xsolla The newly supported payment methods include:Local Amazon Pay in Japan, with over 100 million registered Amazon Japan accounts, provides fully localized checkout experiences in Japanese Yen Zain Cash in Iraq is expanding access to mobile-first payment options in a rapidly
SES Announces Annual General Meeting of Shareholders3.3.2026 17:42:00 CET | Press release
SES: Société Anonyme RCS Luxembourg B 81267 Notice is hereby given of the Annual General Meeting of SES, Société Anonyme, to be held at the Company’s registered office at Château de Betzdorf, L-6815 Betzdorf (the “Company”), Luxembourg, on Thursday 2 April 2026 at 10:30 a.m. CET AGENDA Attendance list, quorum and adoption of the agenda Nomination of a secretary and of two scrutineers Presentation by the Chairman of the Board of Directors of the 2025 activities report of the Board of Directors Presentation of the main developments during 2025 and of the outlook Presentation of the audit report Approval of annual financial statements, balance sheet and profit and loss account as of 31 December 2025 Approval of consolidated financial statements as of 31 December 2025 Allocation of 2025 profits and transfers between reserve accounts Discharge of the members of the Board of Directors Determination of the number of Directors Confirmation of the co-optation of Joseph Cohen and determination o
Phasecraft Joins DARPA’s Quantum Benchmarking Initiative3.3.2026 16:49:00 CET | Press release
Company will leverage its proprietary software and algorithms to inform verification and validation efforts Phasecraft, the world’s leading quantum algorithms company, today announced it has commenced work on the University of Maryland’s Applied Research Laboratory for Intelligence and Security’s (ARLIS) new contract to support the Defense Advanced Research Projects Agency’s (DARPA) ongoing Quantum Benchmarking Initiative (QBI). QBI’s goal is to assess if it is possible to achieve utility-scale quantum computing by 2033. Phasecraft joins the contract as a technical expert and will leverage its proprietary software and quantum algorithms to develop optimized estimates of resource requirements for quantum applications to inform the U.S. Government (USG) verification and validation efforts. Evaluating Progress Towards Quantum Utility While the cutting-edge quantum hardware selected for QBI inches closer to commercial utility, ultra-efficient quantum algorithms like those Phasecraft develo
Xsolla SDK Now Available for Game Developers Globally3.3.2026 15:48:00 CET | Press release
Backed by 20 years of Game Commerce Innovation, Xsolla SDK is a Platform Agnostic Software Development Kit that Game Developers Can Now Use to Seamlessly Expand Monetization Across Mobile, PC, and Web Xsolla, a global video game commerce company that has helped developers launch, grow, and monetize their games, today announced the availability of Xsolla SDK, a unified, cross-platform software development kit that consolidates the company's PC, mobile, and web monetization tools into a single download. Launching at GDC Festival of Games 2026, the Xsolla SDK introduces built-in Payments, Login, Catalog, and Offerwall integration for developers, enabling them to configure their pricing and inventory once and deploy across every supported platform with no reconfiguration required. This press release features multimedia. View the full release here: https://www.businesswire.com/news/home/20260303075966/en/ Graphic: Xsolla Xsolla is building all the things to help developers monetize cross-pl
In our pressroom you can read all our latest releases, find our press contacts, images, documents and other relevant information about us.
Visit our pressroom
