CA-ZYNGA
Zynga (NASDAQ:ZNGA):
This press release features multimedia. View the full release here: https://www.businesswire.com/news/home/20200328005018/en/
WHAT
Today, the global and far-reaching games industry agreed to disseminate key messages from the World Health Organization to help slow the spread of COVID-19. To promote these messages, 18 game industry leaders in the interactive entertainment space have launched #PlayApartTogether, an initiative that encourages their vast network of users to follow the WHO’s health guidelines—including physical distancing, hand hygiene, respiratory etiquette and other powerful preventive actions people can take to fight COVID-19.
By bringing special events, exclusives, activities, rewards and inspiration to some of the most popular games in the world, #PlayApartTogether encourages users to adopt best practices for the sake of their own health and that of their families and communities. By incorporating COVID-19 self-protection messages into games, the industry is telling the world: “Wherever you are, whatever game you play, you can make a difference.” Joining the program are:
Activision Blizzard |
Kabam |
Snap Games |
||||||
Amazon Appstore |
Maysalward |
Twitch |
||||||
Big Fish Games |
Playtika |
Unity |
||||||
Dirtybit |
Pocket Gems |
Wooga |
||||||
Glu Mobile |
Riot Games |
YouTube Gaming |
||||||
Jam City |
SciPlay |
Zynga |
Follow the hashtag #PlayApartTogether on social media for ongoing updates and details.
#PlayApartTogether Game Industry Partner Quotes:
Activision Blizzard - Bobby Kotick, CEO
“It’s never been more critical to ensure people stay safely connected to one another. Games are the perfect platform because they connect people through the lens of joy, purpose and meaning. We are proud to participate in such a worthwhile and necessary initiative.”
Big Fish Games - Jeff Karp, Managing Director and President
“There has perhaps never been a more pivotal time than present, for solidarity around a cause, such as the one facing us now with COVID-19. Together, with our global community of games publishers and the technical guidance of the World Health Organization, we hope to reach millions of players across our titles with the #PlayApartTogether campaign. Through games like Cooking Craze, Gummy Drop, Decurse and Fairway Solitaire, we can share WHO’s important message of safety while letting our community know that they are not alone. We are all in this together, even if we are apart.”
Dirtybit - Anette Staloy, VP of Business and Marketing
“Our mission is to let people create memorable moments together, and our focus has always been on creating social game experiences. Our players all over the world have been sharing heartwarming stories about how much it means to them to be able to connect with and keep in touch with friends and family through our Fun Run games. We appreciate the opportunity to take part in the #PlayApartTogether initiative, to help encourage people to follow the guidance of the WHO and local health authorities.”
Glu Mobile - Nick Earl, President and CEO
“Games have the power to not only entertain people, but bring them together in difficult times. We are proud to join arms with the games industry to support the World Health Organization as we encourage a global community of players to #PlayApartTogether. Across multiple games in Glu’s portfolio, we are actively encouraging players to follow WHO guidance and that of local health authorities for the health and safety of their families and communities.”
Jam City - Chris DeWolfe, Co-founder and CEO
“Jam City knows that many are turning to games for stress relief and a little joy during these perilous times. As a game company with tens of millions of players, we call on everyone to #PlayApartTogether to flatten the curve and put an end to COVID-19.”
Kabam - Tim Fields, CEO
“At Kabam we entertain the world. And the role of entertainers is never more important than in hard times. Kabam supports the #PlayTogetherApart initiative; by following the wise guidance of the World Health Organization we can ease the burden on healthcare professionals and save lives. What better time to catch up on some of your favorite games or try some new ones? You can be a hero by playing with your friends, together but apart.”
Maysalward - Nour Khrais, Founder and CEO
“Everyone must do their part to fight this pandemic and reduce its spread. Staying home is an important way to protect ourselves and society from its danger. At Maysalward we are committed to fighting the spread with our, therefore, we are joining #PlayApartTogether and launching new games with more online gameplay capabilities. Stay Home, Stay Safe.”
Playtika - Robert Antokol, CEO
“At Playtika, we believe that play is an integral part of life, even in the toughest of times. We are proud to promote messages by the World Health Organisation and to join this coalition of games industry leaders to support the #PlayApartTogether campaign. As part of this important response to the COVID-19 pandemic, Playtika is fully committed to helping people worldwide stay safe and feel connected.”
Pocket Gems - Ben Liu, CEO
“Games can provide needed entertainment while fostering connection. In these challenging times, Pocket Gems is supporting the #PlayApartTogether campaign together with our fellow developers to amplify key messages from the WHO. We hope players enjoy some added content and bonuses in our mobile games like Episode and War Dragons, while also getting important reminders from the World Health Organization.”
Riot Games - Nicolo Laurent, CEO
“Physical distancing shouldn’t mean social isolation! Let’s stay physically apart – and take other public health steps such as hand hygiene – to help flatten the curve and #PlayApartTogether to help power through this crisis. For Rioters, playing games is more than just a game; it’s a meaningful life pursuit. And now, for the billions of players around the world, playing games could help the pursuit of saving lives. Let’s beat this COVID-19 boss battle together.”
SciPlay - Josh Wilson, CEO
“Here at SciPlay, we’re all driven by the joy our games bring to the global community. In these challenging times, we must all come together to fight the virus and flatten the curve of transmission. One of our core values is #playTOGETHER, which is ingrained into every action that we take in order to serve our players. We are honored that we can evolve this core value into the #PlayApartTogether initiative, which we believe in so strongly, and magnify live-saving messages from the World Health Organization. So, let’s all #PlayApartTogether to stay healthy, both mentally and physically!”
Snap - Will Wu, Head of Snap Games
“It’s so important that young people take staying at home seriously — they have a key role to play in helping stop the spread. Snap Games has always been a way for Snapchatters to connect and play with their friends even when far apart, so we’re game to support the #PlayApartTogether initiative. We’re committed to helping Snapchatters stay home by offering new games to play and creative tools that raise awareness for our community to protect themselves, their loved ones, and the greater public.”
Twitch - Michael Aragon, SVP of Content
“Games are a huge part of what brings the Twitch community together each day. The #PlayApartTogether initiative is a reminder that even while it's crucial we keep our distance from one another, we can keep enjoying the games we love and stay connected with people online. We’re pleased to share key messages from the WHO alongside other members of the initiative to continue providing a place where people can come together, play games, and create community.”
Unity Technologies - John Riccitiello, CEO
“At Unity, we believe the world is a better place with more game creators and game players in it. Whether you’re playing your favorite game with friends on the internet or learning how to make your first game with some of our now-free all-access coding initiatives, #PlayApartTogether can galvanize players to protect themselves and their families. We look forward to working with the global games industry to do our part as global citizens to flatten the curve.”
YouTube - Ryan Wyatt, Global Head of Gaming
“For 15 years, YouTube has been a community where people do things alone but together through #withme videos — but it’s more important now than ever to #StayHome and #PlayApartTogether. Some of the most impactful moments on YouTube have been creators virtually engaging with fans and other gaming creators halfway around the world via livestreams. Gamers know how to come together, even when we're apart, so let's be safe during this time and do our part as an industry to flatten the curve.”
Zynga - Bernard Kim, President of Publishing
“Our mission at Zynga has always been to connect the world through games, and it has taken on a new dimension as we face this global crisis. We are honored to support the important work of the World Health Organization and provide our players with a support system during this period of physical distancing. The #PlayApartTogether initiative activates positivity and community that can help us commit to the urgent task at hand.”
Editor’s Note:
Campaign Graphics, Quote Sheet and Industry Contact Sheet = https://www.dropbox.com/sh/kkvsatzbfkwafft/AAA4NFbVNMfzX-iULm68kyEra?dl=0
View source version on businesswire.com: https://www.businesswire.com/news/home/20200328005018/en/
About Business Wire
Subscribe to releases from Business Wire
Subscribe to all the latest releases from Business Wire by registering your e-mail address below. You can unsubscribe at any time.
Latest releases from Business Wire
Ahead of Holiday Season, Visa Identifies Five Transformative Forces Reshaping Global Payment Security20.11.2025 19:50:00 CET | Press release
New Biannual Threats Report Reveals Fundamental Shift in Fraud Operations as Criminals Adopt Industrial-Scale Tactics To celebrate International Fraud Awareness Week, Visa (NYSE: V) today released its Fall 2025 Biannual Threats Report, revealing five forces that are transforming the global payments security landscape. This press release features multimedia. View the full release here: https://www.businesswire.com/news/home/20251120412198/en/ The report, produced by Visa's Payment Ecosystem Risk and Control (PERC) team, draws on intelligence from Visa's global network to identify how criminal operations are evolving with unprecedented speed, scale, and sophistication. "The payments ecosystem is experiencing a paradigm shift in how fraud operates," said Paul Fabara, Chief Risk and Client Services Officer at Visa. "Criminals are no longer working as opportunistic individuals-- they're operating like tech startups, building reusable infrastructure and deploying systematic, industrial-scale
Suzano Forms Partnership with Tencent and Ecofuturo Institute at COP30 for AI-Powered Conservation and Nature Education20.11.2025 18:25:00 CET | Press release
New agreement signed at COP30 will see organisations collaborating to use artificial intelligence tools for biodiversity monitoring and digital platforms to boost public engagement in conservation efforts. The world’s largest pulp supplier, Suzano, today announces the signing of a Memorandum of Understanding (MoU) with the multinational technology business Tencent and the Brazilian non-profit Ecofuturo Institute, to pioneer new digital approaches to drive public engagement in conservation. The collaboration will leverage Suzano’s expertise in sustainable forestry, Tencent’s cutting-edge digital technology, and Ecofuturo’s expertise in environmental education, to pilot joint initiatives in both Brazil and China. These include enhancing ecological awareness, accelerating biodiversity solutions, and leveraging digital platforms to foster public engagement in conservation. The partnership will result in a pilot project where advanced AI tools for species recognition developed by Tencent’s
EMVCo Working on How Global Specifications Can Support Agentic Payments20.11.2025 17:38:00 CET | Press release
EMVCo – the technical body that creates and manages EMV® Specifications and programmes that enable seamless and secure card-based payments worldwide – has announced that it is working on how global specifications can support innovation in agentic payment solutions by increasing trust and interoperability across the ecosystem. Agentic commerce is rapidly reshaping the shopping experience by enabling AI agents to act on the consumer’s behalf. This is driving significant momentum for agentic payments, which introduce AI agents as new actors that can initiate transactions with merchants – without requiring direct involvement from the consumer. While agentic payments have the potential to increase convenience and personalisation, they present unique considerations for how transactions are initiated, authenticated and secured. As industry adoption and innovation accelerate, a globally interoperable and scalable approach may be beneficial in realising trusted agentic payments for consumers, m
Université Paris-Saclay and Owkin: A Unique Alliance to Propel University Medical Research to the Top of the European Rankings Through AI20.11.2025 15:17:00 CET | Press release
Université Paris-Saclay and Owkin announce the signing of a memorandum of understanding to explore the potential of K Pro Free - Owkin’s AI co-pilot for biology - for use by Paris-Saclay. This press release features multimedia. View the full release here: https://www.businesswire.com/news/home/20251120130113/en/ K Pro Free will now be available to the entire Université Paris-Saclay community, and in particular teachers, researchers and doctoral students working in the biomedical sciences. The partnership includes workshops, training sessions and events designed to promote the discovery and adoption of K Pro Free, as well as the co-organization of communication and dissemination initiatives around the use of AI in health. In this way, the partnership will promote user training, but also enrich and continuously improve the co-pilot's models through feedback and use cases from the l’Université Paris-Saclay community. This partnership is part of Université Paris-Saclay’s strategy to integr
Frasca Advances Flight Training Technology with New Visual System Powered by Unreal Engine20.11.2025 15:05:00 CET | Press release
Frasca International, Inc., a FlightSafety International company and leader in flight simulation, today announced the launch of VITAL FVS 100, the next evolution of its visual system technology. Building on the proven TruVision Global platform, VITAL FVS 100 was developed using Epic Games’ Unreal Engine and delivers unprecedented realism, scalability, and innovation in pilot training. The Unreal-powered VITAL FVS 100 system introduces major advancements in visual fidelity and training realism, further enhancing the capabilities of Frasca, a leading developer of flight simulators and training devices. The new system includes physically based renderings, advanced lighting effects, and a new volumetric cloud model that creates dynamic, weather-rich environments. Terrain imagery now includes one-meter resolution coverage for the contiguous United States and Hawaii, with expanded global datasets covering European buildings and tree covered regions. Additionally, enhanced particle effects re
In our pressroom you can read all our latest releases, find our press contacts, images, documents and other relevant information about us.
Visit our pressroom
